Affective Audio

Jonathan Weinel

Research output: Contribution to journalArticlepeer-review

6 Citations (Scopus)

Abstract

In this article we discuss our interdisciplinary research at Glyndŵr University (North Wales), which investigates the use of affective computing technologies in the context of music, audio-visual artworks and video games. For example, we may conceive of expanding mobile ‘sound walk’ apps by incorporating environmental and emotional factors, forming new sonic landscapes. What type of music would reflect driving through a hot desert landscape at midday, or walking through a snowy cityscape at dawn? Through a discussion of our collective work in this area, we aim to elicit a vision of the computer-based musical experiences of the future.
Original languageEnglish
Pages (from-to)17-20
JournalLeonardo
DOIs
Publication statusPublished - 19 Nov 2014
Externally publishedYes

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