Abstract
In this article we discuss our interdisciplinary research at Glyndŵr University (North Wales), which investigates the use of affective computing technologies in the context of
music, audio-visual artworks and video games. For example, we may conceive of expanding mobile ‘sound walk’ apps by incorporating environmental and emotional
factors, forming new sonic landscapes. What type of music would reflect driving through a hot desert landscape at midday, or walking through a snowy cityscape at dawn?
Through a discussion of our collective work in this area, we aim to elicit a vision of the
computer-based musical experiences of the future.
Original language | English |
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Pages (from-to) | 17-20 |
Journal | Leonardo |
DOIs | |
Publication status | Published - 19 Nov 2014 |
Externally published | Yes |