TY - BOOK
T1 - Computer Graphics, Imaging & Visualization — New Techniques and Trends
AU - Banissi, Ebad
PY - 2016/3/29
Y1 - 2016/3/29
N2 - Computer graphics, imaging and visualization (CGiV) combined are used in some form or shape in most applications in this age. New applications show strong trends from graphics, imaging, and visualization. There are exciting explorations of theories and applications to a wide range of disciplines including social media, geo-sociology, health, business, security and more. Statistical analysis of literature illustrates that the chasm between academia and industries is being abridged as applications become more innovative and drive new research activities. The collection in this volume has the latest contributions from scientists, artists, and users from a cross section of disciplines in the area of computer graphics, imaging, and visualization. Though the classification is somewhat difficult because of the overlapping nature of the subject, there are three themes of graphics, imaging and visualisation running through this book. Chapters contribute towards different new techniques, applications, and tools within the theme of the book. The book is designed to have the best possible utility for researchers, computer scientists, practicing engineers, and many others around the globe. It will also be equally and extremely useful for graduate students in the areas of computer science, engineering, and other computational science disciplines.
AB - Computer graphics, imaging and visualization (CGiV) combined are used in some form or shape in most applications in this age. New applications show strong trends from graphics, imaging, and visualization. There are exciting explorations of theories and applications to a wide range of disciplines including social media, geo-sociology, health, business, security and more. Statistical analysis of literature illustrates that the chasm between academia and industries is being abridged as applications become more innovative and drive new research activities. The collection in this volume has the latest contributions from scientists, artists, and users from a cross section of disciplines in the area of computer graphics, imaging, and visualization. Though the classification is somewhat difficult because of the overlapping nature of the subject, there are three themes of graphics, imaging and visualisation running through this book. Chapters contribute towards different new techniques, applications, and tools within the theme of the book. The book is designed to have the best possible utility for researchers, computer scientists, practicing engineers, and many others around the globe. It will also be equally and extremely useful for graduate students in the areas of computer science, engineering, and other computational science disciplines.
M3 - Book
BT - Computer Graphics, Imaging & Visualization — New Techniques and Trends
PB - CPS
ER -