Introduction

Ahmet Kondoz, Tasos Dagiuklas

Research output: Chapter in Book/Report/Conference proceedingForeword/postscript

Abstract

There have been many significant advances in 3D media technologies in terms of capturing, representing, coding, transmitting, and visualizing for 3D displays. 3D media have been evolving in various areas, covering diverse market segments such as professional (e.g., scientific, medical, education, and training) and entertainment (3D interactive gaming, broadcasting, social networking, etc.) sectors. These new technologies provide the ability to design and develop applications ranging from virtual collaborative environments (e.g., multimodal interactions, seamless application on generation) to edutainment (e.g., 3D telepresence, combination of the educational content along with entertainment).

Original languageEnglish
Title of host publication3D Future Internet Media
PublisherSpringer New York LLC
Pages1-5
Number of pages5
Volume9781461483731
ISBN (Electronic)9781461483731
ISBN (Print)1461483727, 9781461483724
DOIs
Publication statusPublished - 1 Nov 2013
Externally publishedYes

Bibliographical note

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