Perancangan Board Game Edukasi Satwa Endemik Pulau Jawa Untuk Anak Usia 7 Hingga 11 Tahun

Translated title of the contribution: Design of Educational Board Game on Endemic Animals of Java Island for Children Aged 7 to 11 Years

Syifa Usya Sya’ban, M Lahandi Baskoro, Erik Armayuda

Research output: Contribution to journalArticlepeer-review

Abstract

Indonesia is a country that has natural diversity, including unique animals. One of the islands of Indonesia that has such unique animals is Java Island. Java Island is an island that has rapid urban development and also has a unique diversity of animals. However, there are still many children who are not familiar with animals, especially endemic animals of Java Island, and the cause of these animals being threatened with extinction. In designing this board game using a method that has been adapted from the Game Design Process by Game Design Ed with data analysis conducting interviews with children from the age of 7 to 11 years to find out what board games have been played by children and the children's knowledge about Java endemic animals. The rules of the game in the design of the board game were adapted from the Pandemic board game by Matt Leacock and the Quartet card game by Gurubumi. With educational board games, it is hoped that children can discover and learn to understand the continuance of Java Endemic Animals that are threatened with extinction.
Translated title of the contributionDesign of Educational Board Game on Endemic Animals of Java Island for Children Aged 7 to 11 Years
Original languageIndonesian
Pages (from-to)600-611
Number of pages12
JournalAKSA: Jurnal Desain Komunikasi Visual
Volume4
Issue number2
DOIs
Publication statusPublished - 28 May 2021

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