The Streetfighter Lady: Invisibility and Gender Role - Play in Game Composition

Research output: Contribution to conferencePaperpeer-review

Abstract

Proceedings of DiGRA 2018 Conference: Women, LGBTQI and Allies © 2018 Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is allowed, commercial use requires specific permission from the author. The Streetfighter Lady: Invisibility and Gender Role - Play in Game Composition Hillegonda C Rietveld Andrew Lemon Sonic Research Group & Games Research Group London South Bank University [email protected] The dimension of music is too often an oversight in general game studies, while gender politics are not sufficiently addressed in the currently developing study of game music. In addition, although there are exceptions within academic research (cf. Collins 2016), female game composers are too often rendered invisible within popular and populist game archaeological practices. As an example of gender role-play within theme-based composition practices, the presentation addresses Yoko Shimomura's original 1991 soundtrack of arcade fighting game "Streetfighter II: The World Warrior" (SF2) .
Original languageEnglish
Publication statusPublished - 6 Aug 2018
EventDiGRA ITALIA 2018: "Women, LGBTQI & Allies: Videogiochi e identità di genere" -
Duration: 8 Jun 2018 → …

Conference

ConferenceDiGRA ITALIA 2018: "Women, LGBTQI & Allies: Videogiochi e identità di genere"
Period8/06/18 → …

Keywords

  • Game Music
  • Gender
  • Game Studies
  • Ludomusicology
  • Game Industry
  • Music Composition
  • Electronic Music

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