Abstract
Introduction
Immediate initiation of cardiopulmonary resuscitation significantly increases the chances of survival after a cardiac arrest. Virtual reality devices allow the integration of features of real patients into training to facilitate interaction and feedback, thus improving performance. However, its use as a training tool remains under explored. The aim of this study was to undertake initial testing of a virtual reality basic life support prototype and to explore users’ views and experiences.
Methods
We recruited 23 adult staff members working at a Central London University in England and exposed them to a five-minute virtual reality experience. Each participant completed a pre and post questionnaire and took part in a focus group discussion. Quantitative data were descriptively analyzed whilst qualitative data underwent thematic analysis.
Results
Regardless of prior experience of using virtual reality and/or performing basic life support, most participants scored >90% for chest compressions and reported an increase in confidence and competence post experience. Focus group discussions identified four key themes: experience and expectations; performance and feedback; interaction and immersion; potential.
Conclusion
Our study suggests virtual reality is an enjoyable method by which to teach basic life support. Although concerns over the accuracy of the tracking system and the small sample size weaken our conclusions regarding its ability to assess performance, our exploratory data are of value to educators, researchers and policy makers. Future work needs to address our study limitations, consider how virtual reality fits into the broader context of training and attend to accreditation and resource issues.
Original language | English |
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Pages (from-to) | 287-292 |
Journal | Simulation in Healthcare |
DOIs | |
Publication status | Published - 1 Oct 2019 |
Keywords
- focus groups
- simulation
- resuscitation
- healthcare
- virtual reality
- survey